#ifndef MENU_H #define MENU_H #include "BaseComponent.h" #include "TextLine.h" #include "../mystl/my_vector.h" #include "../utils/RichText.h" #include "../utils/Color.h" #include struct MenuOption { std::string id, title; MenuOption(const std::string& id, const std::string& title) : id(id), title(title) {} MenuOption() : id(), title() {} }; class Menu : public BaseComponent { private: struct Option { MenuOption option; Text* text; Option(MenuOption option, Text* text) : option(option), text(text) {} Option() : option(), text(nullptr) {} }; MyVector