mirror of
https://github.com/MeowLynxSea/Proksea.git
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76 lines
2.1 KiB
JavaScript
76 lines
2.1 KiB
JavaScript
const McProxy = require('../')
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/*
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CREATING PROXY
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*/
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let localServerOptions = {
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'port': '25578',
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'version': '1.12.1',
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'online-mode': false,
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'motd': 'nodejs minecraft proxy'
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}
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let serverList = {
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hub: {
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host: 'localhost',
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port: 25565,
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isDefault: true,
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isFallback: true
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},
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minigames: {
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host: 'localhost',
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port: 25566
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}
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}
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let proxyOptions = {
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// enables the plugins stored in the /src/Plugins folder, for now the only plugin is the command handler plugin
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enablePlugins: true
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}
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/*
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Use the "/server <serverName>" command in chat to move between servers.
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<serverName> is the name that you chose for the server inside the serverList
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This command is implemented by /src/Plugins/ChatCommands.js and it can be disabled by setting enablePlugin: false inside proxyOptions
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*/
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let proxy = McProxy.createProxy(localServerOptions, serverList, proxyOptions)
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/*
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HANDLING EVENTS
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*/
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proxy.on('error', console.error)
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proxy.on('listening', () => {
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console.info('Listening!')
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})
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proxy.on('login', (player) => {
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console.info(`${player.username} connected from ${player.socket.remoteAddress}`)
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player.on('end', () => {
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console.info(`${player.username} disconnected: ${player.socket.remoteAddress}`)
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})
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player.on('error', (err) => {
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console.error(`${player.username} disconnected with error: ${player.socket.remoteAddress}`, err)
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})
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})
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proxy.on('moveFailed', (err, playerId, oldServerName, newServerName) => {
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console.error(`Player ${proxy.clients[playerId].username} failed to move from ${oldServerName} to ${newServerName}`, err)
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})
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proxy.on('playerMoving', (playerId, oldServerName, newServerName) => {
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console.info(`Player ${proxy.clients[playerId].username} is moving from ${oldServerName} to ${newServerName}`)
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})
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proxy.on('playerMoved', (playerId, oldServerName, newServerName) => {
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console.info(`Player ${proxy.clients[playerId].username} has moved from ${oldServerName} to ${newServerName}`)
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})
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proxy.on('playerFallback', (playerId, oldServerName, newServerName) => {
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console.info(`Player ${proxy.clients[playerId].username} is falling back from ${oldServerName} to ${newServerName}`)
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})
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