module.exports = function(config) { const mc = require('minecraft-protocol') console.info("Starting local server...") config.serverList.default.port = config.localServerOptions.port const defaultServer = mc.createServer(config.localServerOptions) const mcData = require('minecraft-data')("1.16.3") const loginPacket = mcData.loginPacket defaultServer.on('playerJoin', (client) => { isConnected = true client.write('login', { ...loginPacket, entityId: client.id, isHardcore: false, gameMode: 0, previousGameMode: 1, worldName: 'minecraft:overworld', hashedSeed: [0, 0], maxPlayers: defaultServer.maxPlayers, viewDistance: 10, reducedDebugInfo: false, enableRespawnScreen: true, isDebug: false, isFlat: false }) client.on('end', () => { isConnected = false }) client.on('error', () => { isConnected = false }) client.write('position', { x: 0, y: 0, z: 0, yaw: 0, pitch: 0, flags: 0x00 }) client.write('chat', { message: JSON.stringify({ text: "欢迎使用Proksea\n发送 /proksea help 以获取更多帮助\n" }), position: 0, sender: "Proksea" }) }) console.info("Local server listening on port " + config.localServerOptions.port) return defaultServer }