## 0.1.10
* [add new types export (#49)](https://github.com/PrismarineJS/node-vec3/commit/9a3c259a361de7b6053c5e60ac70ba8ce658aeb0) (thanks @zerozeynep)

## 0.1.9
* [Add methods, fix .equals (#46)](https://github.com/PrismarineJS/node-vec3/commit/c6b94c4289cfba5fc460bed99d112cec85fe1cf3) (thanks @szdytom)
* [Add command gh workflow allowing to use release command in comments (#45)](https://github.com/PrismarineJS/node-vec3/commit/8675f8ecf6065278c0d1f889a585a5febf446cc0) (thanks @rom1504)
* [Update to node 18.0.0 (#44)](https://github.com/PrismarineJS/node-vec3/commit/358445025ff7d558c8f3fddec2d5786c8c468db5) (thanks @rom1504)
* [New publish workflow (#38)](https://github.com/PrismarineJS/node-vec3/commit/ed6ba10a9b3d163f5c1ee8cb1b78108296b98477) (thanks @KTibow)

## 0.1.8

* fix some typescript stuff
* new methods: rounded, round, multiply, and divide

## 0.1.7
* fix standard not being a dev dependency

## 0.1.6

* add distance squared (thanks @TheDudeFromCI)
* fix typings (thanks @iczero)

## 0.1.5

* normalize() : like unit() but do not create a new vector (in-place)
* dot(other) : return the dot product of the vector with other
* cross(other) : return the cross product of the vector with other


## 0.1.4

* add typescript declarations
* add more methods
